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Wars Across The World Ativador Download [key]

Updated: Mar 21, 2020





















































About This Game The WAW base pack, contains the game engine, the tutorial and 10 different scenarios (and can make use of all future DLCs and packs): HAMILKAR 264, the long First Punic War, the first Rome vs. Carthage war. HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England. SARATOGA 1777, the battle that changed the course of the War of Independence. WATERLOO 1815, the last epic campaign of Napoleon. BULL RUN 1861, the first grand battle of the American Civil War. MISSOURI 1861, depicting the fight to get control of this decisive western state. NORMANDIE 1944, the most famous landing operation on the beaches of France. BULGE 1944, the last German WW2 offensive in the west. SIX DAYS 1967, the six days war between Israel and its Arab neighbours. and BERLIN 1945, the fall of the Nazis against the Soviets. Note that if you already own on Steam some of the scenarios in the base pack, they will not be charged again.WAW is a unique strategy turn-based game concept, on a boardgame spirit, which aims at simulating in one single system ALL conflicts throughout the world (and beyond) from Prehistoric times to nowadays, from grand massive wars to asymmetrical conflicts. And it will work also on non-historical, alternate history, fantastic or SF titles. The key is the use of a single system of rules and situations which works in all cases. Why? Because we want players to learn rules only once, get confident and at ease with them, and then spend all their time with the titles in the collection in a speedy and effortless manner ... for example, the battle screen will be similar throughout the games, and thus will require almost no adaptation for enjoying it in a new game! Practically, a few minutes are required to read about the specific properties and content of a new scenario and you can jump right in!The Main Game Features includes:Game is turn-based, using the I GO U GO system, each player taking one side (sides involve sometimes more than one nation).The map is divided into numerous regions, with various terrains and sometimes structures (ports, fortresses, airports ...), and potentially sources of income when necessary.When maintenance and purchase of forces is needed, or to acquire new event cards, a simple income system is activated.Combat units may be from the land, naval or air domains. You will find different types, such as infantry, cavalry, artillery, guerrillas, submarines, flat tops, fighters, elephants, anti-aircraft batteries, etc ... All of which can be combined into different stacks for easy handling.Leaders are crucial in the game, as they have three main usages: first they give bonus to the base combat values of their stacks, second their morale values are use to check victory or defeat levels, and lastly they are necessary to launch attacks on the enemy.Two opposing stacks in the same region generate a battle, which is resolved in a semi-tactical way in two successive rounds. The game automatically calculates the various bonus and penalties of sides, their respective morale levels, allows for event cards play, and they each combat unit of each side shoots simultaneously (in most cases) at the enemy. Losses are taken in terms of hits and panics. The moral level of the initial army affected by the losses and panics suffered, which in turn may lead to rout, pursuit and breakthroughs.Multiple Events Cards packs are granted to each side, that they will use to influence all aspects of the game, such as alliances, income, movement, weather, leadership, number and quality of troops and finally many tactical aspects for the battles. This ensures both a real uncertainty in the game and a great replayability potential.  The scale changes according to scenarios. A ground combat unit could be only a simple battalion or a whole army. A region may represent a few square miles or a whole country. And similarly, a game turn could be just a few hours or up to many years! Game allows for coverage of different ‘spaces’ of play, such as land, sea, air or outer space…!  PLANNINGEach month, a new scenario will be released!   The WAW base pack, contains the game engine, the tutorial and 10 different scenarios (and can make use of all future DLCs and packs): HAMILKAR 264, the long First Punic War, the first Rome vs. Carthage war. HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England. SARATOGA 1777, the battle that changed the course of the War of Independence. WATERLOO 1815, the last epic campaign of Napoleon. BULL RUN 1861, the first grand battle of the American Civil War. MISSOURI 1861, depicting the fight to get control of this decisive western state. NORMANDIE 1944, the most famous landing operation on the beaches of France. BULGE 1944, the last German WW2 offensive in the west. SIX DAYS 1967, the six days war between Israel and its Arab neighbours. and BERLIN 1945, the fall of the Nazis against the Soviets. The Season 1 pack, is a DLC-only bundle with 10 of the first year (2017) releases of the WAW collections (extra to those of the base pack). A new Season pack will be created at the end of each year with that year's releases. Note that if you already own on Steam some of the scenarios in the Season 1 bundle pack, they will not be charged when you purchase the season pack.See more here : https://store.steampowered.com/bundle/7843/Wars_Across_The_World_Season_1_Scenario_Pack/Players are given free access to the Game Editor. Just download it from here: https://waw-games.com/en/team-communityThe Game Editor will allow you to customize your scenarios, as well as design new onesThis version is in solo mode and hot seat as well as in PBEM (Play-by-Email). 7aa9394dea Title: Wars Across The WorldGenre: Indie, StrategyDeveloper:StrategiaePublisher:Plug In DigitalFranchise:Plug In DigitalRelease Date: 4 May, 2017 Wars Across The World Ativador Download [key] wars across the world pc game. wars across the world russian battles. war of the world torrent download. wars across the world manual. wars across the world forum. wars across the world itune. wars across the world scenarios missing. wars across the world steam. wars across the world expanded edition. wars across the world mods. war of the world torrent magnet. wars across the world congo 1964. wars across the world finland 1918. wars across the world download. wars across the world facebook. wars across the world strategies. wars across the world finland. wars across the world russian battles-plaza. let's play wars across the world. wars across the world dlc. wars across the world review. current wars across the world. wars across the world ios review. wars across the world video game. wars across the world youtube. wars across the world rules. wars across the world russian battles review. wars across the world igg. wars across the world test. wars across the world ipad. wars across the world free download. wars across the world skidrow. wars across the world editor. wars across the world russian battles *2018*. wars across the world android. civil wars across the world. wars across the world russian battles gameplay. wars across the world. wars across the world ios. wars across the world pc. wars across the world scenarios Excellent Board \/ Card Game. One set of rules which are well produced and balanced allows you to play any war , battle or skirmish since the dawn of time ( and beyond ). Easy to learn with a new battle released monthly. Must for wargamers and BG, CG fans.8\\10. Email game if any one wants to play cloudhand46341@gmail.com Very Cool Game.. Very happy now. The game was slightly expensive to start with so I bought the Expanded pack after the price was reduced. I found the tutorial pretty simple so I managed to play very quickly. I like the fact that as soon as you understand how to play with the tutorial or a first game, you can then play with any other scenario/conflict. I will ask them to create the battle of Agincourt ;-). I was an early backer from Kickstarter and I decided to support this project because it looked promising to me.The amount of scenari can give you hours of game and even if you only have 6 scenari. You can play different nations, you can play with friends in hot seat, etc.then, you can only choose what you what to buy.The editor could let you create your own scenario. Can't wiat for the manual because I still don't understand how it works ! Maybe some video tutorial about it could be fun.Is there any chance to see the best scenario created by users becoming released titles ?The maps are really nice and the units too. I wish there weres 3d units, maybe someday...Anyway, I gave a chance to this game at the early stage of development and I am not disapointed. Yes it needs to be polished a bit but I thinks the devs will correct the little bugs and will make it a great game.Thnaks guys !. Interesting concept and the scenarios I have played thus far have been fun. Good light wargame entertainment marred by some bugs. The developers are reacting swiftly to the bugs and other matters relating to the game and that is impressive.. I enjoy this game so far, but its way too expensive in my opinion. Release of Finland 1918: Today a new scenario will be released, Finland 1918, featuring the war of independance of Finland at the end of WW1. Play the Reds versus the Whites in an epic struggle in the frozen forests and lakes of Finland. Nb: a code and DB improvement for WAW will take place this weekend. Stay tuned.. RELEASE CHANGES: Following the initial release feedback and return from players, we have modified our offer and added some precisions on unclear points.Packs. Some News: Hi AllWe have been a bit silent lately but not inactive. The team was focused on the upcoming release of the mobile (iOS) version of the game, which should intervene by the end of the year, depending on when Apple gives us the greenlight.As we have added quite a few features and worked out improvements for this version, as well as reviewing all our past and future scenarios, our faifthful Steam users will benefit from them soon.We shall also renew from November onwards the monthy release schedule of new scenarios (Rhodesia 1972 should be next).So you should be able to get soon an improved game with an effective Fog of War system, an improved Play By Email system, more information buttons and tools on units (like differentiated combat values by domain or attack/defense), improved AI features, more cards effects (and retro-implementation in past releases) etc...Don't hesitate to go on our forums for more exchanges with the team and modders of our community (some brand new scenarios are there in preparation).Thanks. July Quickfix: VERSION: WAW 1.170727aDATE: 27/07/2017*** IMPROVEMENTS ***- (Movements) The scenario can now specify which side is allowed to use railroads*** FIXES ***- (Movements) : Land and naval Recon test are now correctly done at the end of all land and naval movements- (Movements) : in transports, adding a stack to another stack poping out from a transport made the moving stack dissapear, it now adds the moving stack to the transport- (Movements) : In land movement, fixed cursor icon when moving above a transported stack. The fusion icon was used instead of the enter/transport icon- (Movements) : In land movement, fixed an issue that allowed units with 0 movement point to disembark- (AI) : Fixed issue where AI would get stuck when trying to plan movements whereas no unit could actually be moved- (Supply) Fixed issue where regions were incorrectly not supplied- (Maintenance) : Fixed an error that immobilized planes for the rest of the game*** SCENARIO IMPROVEMENTS ***- (Hastings 1066) : the Normans receive their fleet in the Channel in April and AI should now make correct use of it for transport. - (Saratoga 1977) : general Clinton now correctly arrives at NY when card is played.- (Waterloo 1815) : the cards asking for Prussian units now correctly check nationality. Also, when Napoleon is killed or eliminated, victory immediately goes to Coalition. - (Tanenberg 1914) : the Russians can no longer use railroads in the scenario, as historical. - (Normandy 1944) : the Allies can no longer use railroads in the scenario, as historical. - (Korea 1950) : made the striped areas north of Korea real decorative areas, they can no longer be enterred.. Release of Kavkaz 1804: This month's scenario release takes you to the Caucasus (Kavkaz in Russian), at the start of the Napoleonic Wars (1804).You will the troops sent by the Czar of Russia to occupy the various principalities (Khanates) in this mountaineous region and fight the regular and irregular forces of Persia under Shah Mirza (and his Ottoman allies), the overlord of the local tribes.Cards will show the influence of diplomacy (and the ongoing Franco-Russian war elsewhere) and also the frequently shifting alliances and loyalties in the region.Available tonight. Enjoy. June DLC and Progress: We have released on June 1st the Koenigsberg 1945 DLC, an expanded scenario covering the Soviet offensive in early 1945 against East Prussia. It's an unusual scenario where the goal of the German defender is to evacuate as many refugees as possible and his Soviet opponent wins by preventing this...amidst the usual chaos of military operations.In the meanwhile we keep on progressing on improving the game engine and its past and present content. Within 10 days a few updates will take place on existing scenarios and some minor bugs will also be fixed.Stay tune. Quick Update: Today's update holds a few code fixes and improvements (text fixes, useless tooltips in battle removed, some unecessary retreat arrows removed), plus quick bug chasing on siege phase. Some setup and cards changes for Hastings1066 (addition of 16 new cards and units).Ongoing events improvements in Normandy1944 to help new players (Allied side, supply help - German side, reinfrocements) More this week. MAC version update on wednesday.. Game Editor: Not sure the news made it beyond some discussions here and there. Just in case, for those interested, the Editor can be obtained from our website.Link: http://www.waw-games.com/game-editor/?lang=enThe Editor runs in English (default) and French languages. A manual (in French) is available on demand (we're working on improving it). Videos explaining how to use it are being done right now and should be available in a month or so.

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